While visually nice to look at it's held back by the sheer amount of grinding you need to do just to get anything done. Could definitely use some tweaks on the amount of bones per human or something like that, just to make it easier to progress.
While visually nice to look at it's held back by the sheer amount of grinding you need to do just to get anything done. Could definitely use some tweaks on the amount of bones per human or something like that, just to make it easier to progress.
Yeah, this is the difficult thing between making it too hard or too easy. Originally you could upgrade the bones collected all the way up to 5 bones per kill, but this made everything really cheap (i.e. too easy). The obvious solution to that is to then make other things more expensive, but does that not then make the extra bones redundant? Harder than it looks!
Broski who enjoys to make and view art. I'm an aspiring storyboardist, and a Metal Gear fanboy.
Age 22, Male
Artist
Mother Base
Joined on 12/3/18